I will fix being able to escape the screen, i always testing in full screen so i didn't realize until after the deadline.
As for the balance, I want to go with the frenzy of creating small loops but make attacks much more forgiving and avoidable. Enemies would "announce" their attacks beforehand so you could risk one last loop or snip the line.
Thank you for the very insightful comment. Also loved Ur game once again, see you next jam!?