Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The animations and sound effects are pretty funny!

The actual movement feels pretty stiff and floaty, like I'm walking on ice
I wish there were some more twists or strategy to using the looped deaths
Right now it feels like the only strategy is to run headfirst into traps as quickly as possible since you have to wait for each echo to trigger a given trap (so there's a lot of time spent just waiting for the echo to play)

Cool concept though and could see it being fleshed out a bit more