That was fun and very polished. I played through it a few times and the only times I died were when I accidentally pressed Q instead of E looking for the missiles. The slowdown effect of the flamethrower makes you an easy target and really isn’t necessary since the flames themselves are also really slow. Overall I’d say the game is on the easy side, and after a while it gets repetitive. Some new enemy types, mini bosses, or even just structured waves of increasing difficulty would make it more engaging for longer sessions.
The music is awesome btw. Simple but intense and fits the game perfectly