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This game was so much fun to play. I definitely put it through the loops: Three Duty Sectors; a custom mission with several procedurally-created objectives & challenges; and even the group-play follow-up to my solo campaign!

Play Brilliant is a Solo-First newsletter, so I don’t usually review games for multiplayer. But of all the games I review, I’m genuinely impressed with how Welcome Aboard, Captain played with strangers. I had no issues running a 4-hour one-shot, even with people who’d only ever played D&D before. The action economy and difficulty mechanics scale appropriately out-of-the-box, and the rules are easy for a GM to explain (verbally, visually, tangibly). With cards/stickynotes, it was exciting to lay out multiple challenges and spread the challenges around for different characters.

I really can’t wait to see what more you cook up :) this sets a high bar, my friend!

So glad you liked it! I hope your readers enjoy it as much as you did.