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Well, I am one to talk about rhythm games, it’s one of (if not THE one) best genres IMO. Musical loops is something really present in the jam, and this was no exception. I’ve got a few critiques tho.

I understand the idea, and it is really unique when you look at it alone. But the execution lacked some twist, I think. The playlists were too long, and the game seemed like it lasted forever. Having one set for each level is not really engaging, I think switching sets in the same level would be cool. And sorry if you did do that, I didn’t play after the second level, but if you did, I think it should appear sooner. Making games too hard can be an issue, but so does making games “too easy”.

The music itself fits the futuristic vibe, but along with what I said, it goes on for too long. And the art is actually really pretty, the scenarios are good.

Rhythm games are special because of their adrenaline, their fast-pacing, the bumps, the effects, and all of that. And I think the game lacked a bit of that. Anyway, it’s a really interesting approach to the theme, so good job!