it's surprising to see a narrative puzzle game in this jam but im not against it.
first of all the style gets top marks from the voice over, to the artstyle to the overall atmosphere, only issue being that the artstyle can be hard to read gameplay-wise and a window scaling bug which maintains a 1080p window on a 1440p monitor.
the gameplay is basically an escape room of finding the combination of items that'll let you win/escape.
narratively the information and hints you get towards what to craft are really clever, and i understood what i needed to do, but the biggest roadblock was knowing which exact version of the items i needed, so currently i havent yet beat the game.
The inventory management is quite confusing to be honest, with the whole contextual left/right click and what're you holding, when drag and drop would likely make everything overall simpler.
overall though, i really like the game and it's atmosphere but i couldnt figure out the final steps, maybe ill come back another day.