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A very interesting puzzle game. I'll echo the other folks who say the ramp hits high at level 3, but I did appreciate how well everything is presented early so none of the mechanics are mysterious before you have to go about using them. I think my one bit of a suggestion is it should be a bit easier to tell when a panel is activate-able versus when its dead, since that's central to the puzzle solving. The sounds and visuals are tops! Thanks for sharing :D

True. To be honest I was making the colours of the panels at the very end of the jam and for some reason I thought that making the crystals almost the same colour as the "body" of it was a good idea... xd

Thanks for playing :)

Yeah I imagined this was a 'dont have time to do it' instead of a design choice. No worries - thanks again for the awesome feedback this year! :D