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Very ambitious game! You crammed an impressive amount of features into this.

The most glaring issue with the game is the weird aiming system. I think it would work way better if you added a laser showing the players aim (or just use a traditional 3rd person camera)

The slot machine system is interesting, but I think it would be better if it triggered automatically. I found myself just avoiding it altogether since it felt like I didn’t need any of the upgrades and it wasn’t worth the risk of the negatives. I kinda like the idea of having it run on its own though, like periodically dealing upgrades or downgrades as I’m in the middle of combat

I really struggled with the camera, but overall it was pretty fun

Thanks a lot for testing :) I will definitely change the aiming system — to be honest, I had no prior experience with third-person view, but I wanted to try it since in this case the character would be on screen most of the time.

We debated whether the slot machine should spin on a timer or by pressing a button, and decided it would be interesting to see what players think about this mechanic. You’re not the only one who ignored it — it kind of turned into an alternative way to play.