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The positive: This game had me on the edge of my seat, overcome by nervous laughter as I tried not to fall in holes while running away from bugs and trying to get back to my power cell to recharge it without dying and having the game loop back to the beginning. The intensity that this game builds is unmatched by any of the competition. The art in this one was by far my favorite in the whole game jam. It was complex but also retro. It was just colorful enough. It didn't become monotonous over time. I felt like the more I played, the more I wanted to keep playing because I became increasingly able to strategize as I picked up on the game mechanics. The enjoyment just compounds. This was the only game I played in the whole Game Jam that attempted and succeeded at having a 3D map (all other games only allowed for left and right movement or left, right, up, and down movement).  This one definitely fits the required theme and it did so in a more complex and interesting way than any other game. The game was really hard but I think this appeals to a certain crowd. I really liked it because the more I failed, the more I improved and the further I was able to progress. I feel like this could keep the right kind of gamer entertained for a very long time. 

The negative: A couple times I died due to falling in a hole but felt like I didn't deserve to. It seemed like maybe the holes were programmed to be ever so slightly bigger than they appeared in-game. I could be mistaken. I was able to avoid this by moving much slower and more cautiously around the holes. The game did crash when I was finally making really good progress unfortunately but, to be fair, I was playing in-browser on a Mac. Most of the games I played this way in the Game Jam eventually crashed on me. Lastly, I think it needs more sound - especially music, even if it's just optional to toggle on or off. I know not everybody likes looping retro music in games but I happen to love it as long as it's complex enough. 

Over all: Best game in the Game Jam. Intense. Engaging. Challenging. Visually appealing. Conceptually unique.