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(+1)

Man this game was just AWESOME, I really had a blast, this is the kind of exploration game I enjoy! Vibes are so nice and chill with a tad bit of mystery which is just such a good vibe more games need! I feel like this took me a little longer than most as when I saw the message about beans I just took it as a threat to watch out in case there's any evil beans and forgot about it a minute later XD. But after going around more and seeing the message again it hit me that that weird cylinder thing I saw a while back might be the solution! And so it was :)

Also then realizing you have no more options to explore so just hurling yourself off the world only to find it loops seamlessly, wow! Everything is so expertly designed so that the player is bound to try and do something to progress as a last resort when out of options and it just always works!

I haven't even mentioned how impressive it is that the non euclidean geometry was done in 4 DAYS!

Apart from maybe adding some better footstep sounds (also change based on the material you're walking on) and maybe a bit of ambiance or particles to liven things up (but keeping the mystery and chill vibe so maybe not too many particles), it's just great!

I think the only real issues are outside of the game, the thumbnail mainly, I think it actually fits the vibe of the game but it just isn't that eye catching, I'd do some work on the text to make it stand out more and maybe a new image (of the library perhaps with some blur? I'm no graphic designer but I bet it could pull in more people in as they are sleeping on this)

Really awesome work, you've made puzzles and exploration just perfectly paced! (of course I got all 6 items)

(+1)

Thank you so much!!! Dynamic footsteps would be a great addition, I would have definitely looked into that if I had more time. I'll take your advice on the thumbnail and see if this improves the clickthrough rate. I really appreciate you giving honest and useful feedback like that! :3