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Brilliant use of the theme! It's like a word memorization game and gets progressively more chaotic as you try to remember each item. The physics based interactions are the cherry on top. The fact that you also have to pull the list up to view it also adds to the chaos. The aesthetics are so well executed, those transitions!! (Edit: The water in the water bottle moves?!) And I love the breakbeat that starts playing when you're low on time, it almost sounds like Windmill Isle Day from Sonic Unleashed, especially with those bossa nova chords haha. Excellent submission, congrats!!!

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Sorry for hijacking your comment but... Yes, the water in the bottle moves!! It also works for the soda.
Paul was so adamant about having this feature hahaha. Fortunately, he implemented quickly and it looks pretty cool!

I took a listen, and you're right, they do sound similar in a way!

Thank you!!