wow, great interpretation of the theme with an awesome mechanic! it was fun learning every pieces' patterns and dancing around your enemies to place yourself in the optimal position for a capture! the game also progressed really nicey as you earned more options to play around with! i love the art too, the character and enemy designs looked really cute and fun! maybe showing what enemies will be in each level without showing where they'll spawn could add more depth to the decision-making of players. currently the player's only info for the next level is what moves they made previously, so i usually just went with taking the newest moves to each level without that much thought. other than that, its really good game and i had a lot of fun! congrats on the submission!