i think gmtk played this on stream! i'm gonna echo one of his critiques, which is that it would be nice if there was at least one other action that could be taken other than punching. i also don't feel that it really fits the theme, "looping" a level over and over is hardly enough when that's the main gameplay for almost every game. still, this is a pretty fun concept, kind of combining superhot and "free flow combat" from the arkham games and making it super duper simple. there's definitely potential here!