This game reminded me of Celest in terms of platforming. very tight platforming. and very rewarding on getting it right. and sound design is really good. I can say you had put in a lot of time into timing them all correctly. using background wind to show the direction is a really an good design decision.
I liked your tutorials as well. getting jump right takes a lot of effort and it means a lot for a platformer game. love to see you get it right.
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Wow, thanks for the kind words! Celeste was by far my greatest inspiration and it makes me really happy to hear that you found the character controller good, I spent pretty much the first two days making and refining it - I doubted if it was worth it but now I see it was the right call. Love that you noticed the backgrounds, too:)