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Visually fantastic, only slightly disappointed that the downwards movement animation doesn't look as nice as the hopping in the other three directions. On level 2 if I landed on the exit square while an enemy was spawning that enemy sprite stayed on the screen in that spot for the other levels until looping back around to level 2. 

Ooooh good spot! That’s an interesting one but I already have a hunch as to the cause… I’ll make sure to get it fixed in the post-jam update, thanks very much :D