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this was alright, I think the idea is solid and the gameplay is okay. The art works and while I wish there were sound effects the music is still pretty good. I feel like the game just lacks polish in a lot of places mainly with the movement but I mean it is a jam so this is still impressive for the time frame.

The 2 biggest things I would focus on improving is the player movement (just quality of life things like strafing instead of pressing up then pressing left or right) and more enemy variety (to have weapons feel more unique as for example the staff could hit certain types of enemies for more damage, also to just provide more of a challenge as the game goes on)

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