The artstyle is great, the idea is simple but well-executed, the sounds fit well and are very whimsical, and nothing feels unintuitive. I loved the puzzle design on this one! A lot of them were quite simple but still enjoyable, and the bonus levels were really engaging. I got completely stumped at bonus level 3 (or 2? whichever the one with the large rectangle map where you had a 5/4 signature and 4 loops is), and even though i kinda solved it through trial and error it has taught me some important ways of thinking about the puzzles. My only nitpick with the game is that the direction buttons are a little bit too similar and hard to tell apart from each other quickly and that the note for the "left" jump clashes with the notes for the "down" jump (or at least it felt like it).
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Thank you so much for the detailed feedback! Glad you enjoyed it.
I'm glad you pointed those two things out, as they were actually things we were aware of and unsure about as well, haha!
We iterated many designs for the direction buttons and landed on this one as it had theleast visual clutter. But after implementing I kept saying that its too hard to tell them apart. But we didn't really have the time to change it anymore.
And the note sounds is also something we changed 2 or 3 times. I had the same feeling that some combinations felt too dissonant. We tested having the 4 notes be the same but in different octaves or have them be the single parts of a chord, but that also somehow didn't feel quite right either. I think it would have taken a bit more testing of different combinations.
So at least we didn't imagine it haha!