I thought this was a really clever concept and subverted my expectations! The art was nice and professional, and the music was a really clever use of the clicking sound. The platforming is a bit choppy (that may just be a web version thing). It's also a bit tedious having to answer the questions again after dying - I think the way to alleviate this without losing the core concept would be to have the player have a few lives or some time to get out of an obstacle before they die, and to zoom out the camera so what's in front of you is more visible. Great work!
Viewing post in Cursory Questions jam comments
Thanks a lot! Yes, I think platformer bugginess may be largely a web thing, but also because literally an hour before submission my movement script broke and I had to write a new janky one :[ That's a good suggestion, I would definitely add a "retake with same answers" button if given the chance now. Thanks for the feedback!!
Lookaside
No problem! Wow, really impressive that you managed to rewrite that script in the last hour, that must've been stressful - I went through a similar situation with a last minute bug and I think if they didn't extend the deadline by an hour, I would've just about died. Makes me appreciate what you were able to do here even more!