I was a bit put off when I read that the game was all pre-existing assets but I am super glad I got over whatever that prejudice was - this is super fun!! Although very tough!! I tried for a long time because I liked it so much but I couldn't overcome the 2nd tier. The combo of the short timer, the ring speed, and the collision detection was too much for me, I do think it would be beneficial to adjust the values a bit, and then I think you have a product you can for real slap a price tag on. A suggestion I have would be once you run through a loop, instead of having to outrun the timer and catch the next ring, it could be you have to outrun the loop that you just ran through - then you have a sort of loop & break the loop cycle. Congrats on a lovely jam!!
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Thanks a lot for playing my game, and for the kind words! This is my first jam, and I didn't trust myself to handle both assets and programming as a solo dev and still finish in time, so I opted to use free assets just to be able to submit something. I'm glad I was able to make something enjoyable out of them! And thanks for the lovely suggestion, I will try it out if I ever get back to developing this (still quite burnt out xd).