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Hi! Thanks for the feedback. As some have noted in the comments, the game might feel a bit simple — that’s because we ran out of time to balance things and add more items. Originally, there were supposed to be more items, and they were meant to have both positive and negative effects on the cat’s resources. This would have made placement decisions much more interesting. We might continue development of a post-jam version of the project after GMTK ends

That sounds great! I hope you keep working on it, these small adjustments would already make it quite interesting