The art style is cool but it made me miss the next arrow in the help book because it didn't stand out. I was a bit confused playing at first until I checked again and figured out how to go to the next page. Looks obvious now that I see it, but I wonder if other people also unknowingly missed that. Even after figuring out there were more helpful instructions, the shop mechanic and upgrade are never explained in the help book, so kind of had to figure that out by myself. But maybe people with little experience in these kinds of games will be left even more confused even if it relatively simple.
I don't really understand why the moving prayer has an on and off state, maybe because the drag mechanic doesn't work well when it's moving? I also had issue dragging the guys directly from the shop into the monsters mouth when I had plenty of currency, it wouldn't always work.
The game just needs a little extra polish in the things I mentioned, but they were not big issues and considering the time limit these things are more than forgivable and very minor. I just hope it helps make it even more great!
You did a fantastic job on the art, the characters were really cute! And I really liked how you implemented the loop theme and came up with a interesting and unique concept.
Well done!