Thank you!
Yes, more variety (even in just acknowledgement text prompts) is one of the few things that I definitely want to improve.
I think just cycling, or randomly picking, from different text blurbs about (e.g.) putting on laundry would be a good improvement.
I am also conflicted about changing the husband happiness.
My logic for most of the actions was: "well, I feel better now because my home is less disgusting".
At this point, I'm leaning more towards taking the husband penalty out of the tutorial (because that sets up a false expectation); and taking down his happiness more with random events.
I designed a whole random event system; and then I only put 3 in the game!
XD