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(+1)

Nice strategy / tower defense type game,

I like the artstyle where it feels like using an advanced holographic battle map or something like that, and the antena/headsets for the characters are a neat detail.

Music is really cool as well and fits the sci fi vibe.

The game feels quite hard though i, while i get the goal of having to manage the overall power distribution to make the best of the available defenses, it felt like the turrets barely did any damage to the mech and the railgun seemed to take so long to charge up :/

Other than that it’s a solid effort, good job to you guys :)

(+1)

Thank you for the detailed feedback! I think there is definitively an issue with the player feedback in the game, it can often feel like your actions have little (or in the snipers case, very delayed) impact. 

I'm glad you liked the portraits and the music, I'll make sure to pass that along.