Concept & Gameplay
I'm really happy you enjoyed the core idea and the freedom it gives to explore! That feeling of pulling off tricky jumps with your past self was something I really aimed for — super cool to hear that it came through for you.
Design Inconsistency (Walls Issue)
You're absolutely right about the metaphor break. In Level 1 I taught "you can't walk through walls", and then in Level 2... surprise, you have to. That's 100% on me — a post-jam update will definitely address that with better onboarding or visual hints that something is different there.
Visual/Technical Issues
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Jittery sprites: Yep, this is something I noticed too during late testing but didn’t have time to fix. I’ll polish the movement + camera smoothing post-jam.
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Short music loop: Totally fair — I went with a simple loop due to time, but agree it gets repetitive fast. A longer or layered loop would make a big difference.
Takeaway
Thank you again for playing and writing such a thoughtful comment. I’m planning to expand the game, and feedback like yours is super valuable in making it better. Hope you'll check out future versions too!
— Flei123