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 Concept & Gameplay

I'm really happy you enjoyed the core idea and the freedom it gives to explore! That feeling of pulling off tricky jumps with your past self was something I really aimed for — super cool to hear that it came through for you.

Design Inconsistency (Walls Issue)

You're absolutely right about the metaphor break. In Level 1 I taught "you can't walk through walls", and then in Level 2... surprise, you have to. That's 100% on me  — a post-jam update will definitely address that with better onboarding or visual hints that something is different there.

 Visual/Technical Issues

  • Jittery sprites: Yep, this is something I noticed too during late testing but didn’t have time to fix. I’ll polish the movement + camera smoothing post-jam.

  • Short music loop: Totally fair — I went with a simple loop due to time, but agree it gets repetitive fast. A longer or layered loop would make a big difference.

Takeaway

Thank you again for playing and writing such a thoughtful comment. I’m planning to expand the game, and feedback like yours is super valuable in making it better. Hope you'll check out future versions too! 

— Flei123

I really enjoyed the game, and I'd love to play future versions. Good luck!