Congratulations on this good game. The main concept is clever and impressive. It gives you the freedom to explore and play around in each level, which is a feeling I love. The cloning mechanic allows you to pull off a lot of tricky movements and jumps. Shoutout to that. Nice work.
Here are some points I noticed while playing the game:
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There’s some game design inconsistency. For example, in the tutorial, you clearly can’t pass through walls, which is a rule you set. This is called a game metaphor. But in the second level, you broke that rule when the only way to finish the level was by going through the walls.
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The jittery sprite for both the walls and the player while moving can feel a bit unpleasant.
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The music loop might work better if it were a bit longer.
Again, great work. I’d be happy to see more of the game.