No, there’s no guaranteed solution. I wanted to put more emphasis on coin management. Coins aren’t just for upgrades; they’re also used during levels, creating a trade-off - like choosing between buying health potions or saving up for a shiny sword. They’re your ultimate fail-state too: if you hit -10 coins, it’s game over. And finally, your coin count after 9 levels can be used as a kind of high score system