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Thanks for playing! The difficulty was kept intentionally approachable - this was a jam game, and I wanted most players to be able to finish it in one sitting. That said, a faster simulation was definitely on the backlog… but 4 days is 4 days 😅. It’s something I’d still like to add post-jam.

As for the popularity - honestly, I’m just as surprised as you are. I didn’t promote it in any way, so the warm response from the community has been incredibly unexpected (and appreciated).

Re: your coding game - I’ll admit that as a former commercial programmer, that sounds like PTSD bait 😅 But if you’re looking for honest playtesting and are willing to return the favor, I’d be glad to collaborate.

I personally found your game scrolling GMTK discord and seeing it described as "automation" (I like the genre, but it's generally rare for jam games to be this genre) + cover image looks good, but I guess Itch algorithm probably helped as well.

Looks like there isn't a way to DM on Itch. Message me on Discord/Telegram/Facebook: @nns2009

Also: any jam games, which you'd particularly recommend?

My pick: "Against the cluck" is one of the best jam games I've ever played (and I played a lot): https://unmutedgames.itch.io/against-the-cluck