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The UI feels so cramped but I feel like the main reason is that it takes so much space along the bottom that there is no space to view the map... if it was at the side then that would help a lot and also mean that the (terribly optimised) conversations were not blocking me from building the things they are complaining about that I haven't built yet! (I might also not that the lag of the text writing got so bad that one the three drop pods had landed I wasn't able to read almost any of the conversation because the next part happened too quickly for the preceeding part to finish being written (mainly because it paused so much every three to five letters - space included).

I guess the cramped feeling also happened because my map was nothing like the ones shown in the screenshots; mine was scattered with ore mountains, forests I wasn't allowed to touch (future food areas?) and black mountains... I had one single four by four area where I could build and everything else was two wide strips... even the desert was bad... maybe just a bad seed?

Thank you for trying the game!

I have pushed some fixes right now to:
- Improve performance of text
- Clearer UI optimised for more screen sizes
- Tweaked map generation

We are currently working on a very big update to the game that will introduce new dangers and deeper population mechanics. Would love to hear what you think about that when we drop it later this autumn :)

But thanks for the detailed comment, and hope the fixes helps with some of the pain points!

https://lanternfall-promo.agge.dev/

Even just the image you posted suggest that a number of the problems I mentioned have been reduce, mitigated or entirely removed... I'll have to check later I'm afraid but looks good at this point! :)

Thank you <3