The overall look was nice, i really like the shader on the clouds, very cool effect. The effect on the tree looks less convincing, i think this mostly because the leafy bit is swaying, but the branches are hanging still. My other tip would be to make the snake have a more distinct color or some kind of indicator where it is... I did like the details in the artwork a lot, like the ducks flying in the background. Nice little idea, well done!
Viewing post in Life Cycle jam comments
yes, at the start of the level, i was like... where my character? Then it shot out of the tree. Also the tree is brown and a lot of the level tiles are brown making the snake sometimes blend a bit into that. Maybe pick a distinct color just for the snake so it always stands out (like Ori, where the player character is very bright, or celeste with her very bright hair). Hope that explained my previous comment a bit.