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i standby all when declaring the artwork in this being incredible - the central detailed tower, the shadows of soldiers, and the derpy enemies, i feel like they should clash and yet, it perfectly emulates a child's doodling in a beautiful way.

it takes the classic tower defense feeling and tries something new! i like it. i think additional friendly units and some tweaking to the drawing mechanic would help it a lot.

INSANE that this is your first game jam - incredibly work and a huge kudos to the two of you!
mugi, you're pretty good on the keys of a piano but you may be even better on the keys of a computer.

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Mugi can do anything! :D Love your comment.

Thanks for the feedback and taking the time to try our lil game out! We'll definitely keep working on Mistwatch as there are sooo many things we'd like to incorporate into it: more friendly and enemy units, more encouragement for interesting loop shapes, exploration, clear upgrades etc.