Really nice game! I thought the ball was fun to control, especially with the feedback and sound design - I especially love the squash and stretch as the ball move around, an overlooked but appreciated detail that gives the game more life. It's honestly fun to just move around as the ball, which I think makes a game intuitively good. I love the Mirror's Edge aesthetic and vibe you've got going on here, and I really enjoyed the world, especially with the massive arch above that adds some atmosphere to the game as well as the tiny bit of lore that makes the game more enjoyable. The fact that the connection to the theme of "loop" is in the story itself with a loop shaped world that you have to get around is really clever. The characters in the game were creative concepts and fun to talk to, and some of the dialogue is pretty funny. Going from here, I think the game just needs some polish (especially with the camera that clips into the floor a lot), expanding on the concept and the world and the levels, and making the ball feel a bit more animated and sort of present in the world, if you know what I mean. Kudos!