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(+1)

Cool idea and pretty polished but i wish there was some sort of bonus for getting longer combos and some different point system because the current one encourages  missing headshots so that you dont kill the enemy in one hit

Yes, I agree, this is not the best system. I realized this fact myself after the implementation. Towards the end of the jam, I passed levels with average bullets and lowered the level of passing by points and time, so that it would be at least more or less adequate.

Somehow completely missed such a thing as a combo. This was definitely worth adding!

Thanks for the feedback!