Honestly, maybe this is weird to say about a literal mixed review, but we love this comment. Thanks for seeing the potential in our game, it's amazing that you put this level of thought into commenting on it! We do want to take the game further after the jam and give it a proper release. We've started testing out some of the things you're talking about (trajectories, more vertical space) so we can reduce frustration and find the version of this game that feels the best.
Awesome replies. Yeah I totally understand the limited testing possible in a jam. I always comment honestly and hope to give ideas and constructive feedback. I have thought a lot about orbits as I'm building a game about orbital mechanics (not really like this at all but this stuff is always on my mind).
(PS I didn't realize there was a skip button. I might try it just to see what mechanics you had later.)