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There's something almost meditative about this game. It's super cool about seeing the art style change and feeling how many people worked on this game in a way you usually don't actively notice. I feel like there's a bit too much of a difficult jump for certain levels -- particularly the fish and bird -- but that stuff can always be tweaked, and this is an incredibly cool and creative game (:

hank you! Glad the meditative vibe and shifting art styles came through—and that the team’s fingerprints are felt. Fair point about the difficulty spike on the fish/bird levels; we’ll look at smoothing those out. Appreciate you playing!