Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Glad you like it!

Thanks for the feedback. Some of those suggestions shouldn’t be too hard to implement, so I will look into it.

As for the save issue, the Android and PC versions both use the same data format for their saves, so it should in theory be possible to locate the save in Android and just drop it on PC. It should be a single file named “UQSavefile.dat”. The issue is finding the save locations.

The PC save is likely located in: “C:\Users\<your user name>\AppData\LocalLow\SamuelVazquez\Ubiquatopia”.

The Android save is harder to track down since it could either be in internal storage or in a SD card, but it will likely be under a “com.SamuelVazquez.Ubiquatopia” folder.

(If it helps, both versions use the standard “Unity persistentDataPath” for their save locations, in case you want to look that up)

Found the file at "Android/data/com.SamuelVazquez.Ubiquatopia/files", as you said. Copied it directly into "\AppData\LocalLow\SamuelVazquez\Ubiquatopia" and worked like a charm. ¡Gracias! ;D