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(+4)

Loving this game! I'm a big fan of how hopeless it feels, and for a demo/prototype it feels like a very complete experience.
One thing I would tweak though is the rarity of the earthquakes/tremors. Trying to sleep and then getting woken up with a bad sleep debuff by one is more frustrating than challenging.

(+1)

Also would love to see more lore in the future, feel bad for the little fellows.

(+1)

There's more information about the species in the game in Orsonik's other game: Gunsaw.

I think on overall what I'd like to see in this game is for a detailed difficulty system to be implemented, being able to tweak things like earthquakes and their frequency would be wonderful because reducing loot rarity doesn't really make the game much easier from my experience.