Nice concept! Luckily I don’t think I got the offset problem a lot of people talked about, but the game is still very hard to play especially when the ball goes towards a corner (it’s practically impossible to predict which one of the 2 nearest paddles to use then). It would have not been that much of an issue if switching paddles was quick and not unidirectional. The way I would have done it personnaly, would be to use the mouse position to choose the paddle you control instead of tab. This way it would be much more dynamic I think. It’s a creative take with good ideas nonetheless, keep it up!