As of now, sorry, no. I would love to see this run on an original gameboy, but while I used the same screen size and palette limit of the gameboy, I believe I went past the hardware limitations. And even if I was wrong and it was possible to do this on the original gameboy hardware, I don't have the technical expertise to do so. Maybe if I run into someone skilled? Until then, the best case scenario is a better linux port that can run on linux based handhelds. Sorry about that!
P.S. if anybody reading this thinks they can port this to the original gameboy without completely changing the game...please reach out, let's try and make it happen!