No problem, I feel as though I made many similar mistakes too such as indicators that would have made gameplay 10x simpler, I never considered how tricky it must of been to code all the gravity so really awesome job on that! In regards to the speed level my hardest jumps were actually the outside ones, the inside one I got second try as other platformers have taught me about ceiling bonks, just no matter what I did during the outside jumps felt consistent and I was always just a 1 cm off (that's probably why it hurt lol), I don't really know how to intuit the angle and momentum needed to jump the big gaps and I don't even know if it's possible to explain something like that, or maybe I'd pick it up better the more I played, idk. Good luck on the update too! (I might try it out again once it's updated)