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I played this with a smile on my face. I really like how simple the UI is, and I like the way it makes you think. I could have brute forced all the levels, but I chose not to and had a really nice "Aha!" moment for that last level. Also the level design is incredibly good, each one building upon and subverting the ideas of the previous levels. If polish or user experience was a rating option, it would be 5 stars. Unfortunately, the narrative feels tacked on just because it was a rating requirement, and the art work is so simple, I doubt it would get a high average score, but I'll rate it higher, just because the UX is so nice.

Yeah, I added the narrative because of the rating, and most likely wouldn't have otherwise (I find it a bit odd it's a rating this year, it wasn't for any of the previous ones, and a lot of people completely missed it and had no narrative) but I tried to integrate it into the game somewhat. (I'm just not a good writer lol). I'm glad you enjoyed the level design and UX! I put a lot of effort into those.