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(+3)

Very creative! Once I understood what was going on, I was pretty invested. I only wish getting through the first enemy was a little faster. What I learned after this jam was it's sometimes better to push the content of your game closer to the start just to make sure all your players have a chance to experience the whole thing. Of course, this doesn't apply to every game, but that is something that I took away when receiving feedback for my game :) You guys did a fantastic job!