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Oooh good point, I  think we will have to test out multiple things, including adding colliders on branches, but also maybe just visually blurring or muting the colours of the branches a bit, so players don't feel that they should be interactable. Great observations, and we'll definitely circle (haha) back to this when we refine things!

We also did receive similar feedback regarding the hazardous ladybugs. In the game's current state, they can feel kind of unavoidable when you're going really fast, which at times, can ruin the fun. Players want to zoom around at full speed, buit then think, "Wait why not just use the jetpack since it's safer?" So yeah, we'll need to tweak the level design a bit and make sure the challenge feels satisfying and fair. Your point about camera work helping with that is also a great suggestion.

Also agree with the radial dial idea! It could really help (just have to play around with the UI a bit so it doesn't get too crowded_.

Thanks for all the suggestions and spending the time to reply!! We'll gather together all the feedback we are getting through this review page (+ some more) and hopefully make the game feel better in the future!!