Hey that's a really cool spin on the score-chaser/roguelike mechanics!
I got really unlucky in the beginning and hit two bombs in a row a couple of times before I got going properly, so my only piece of feedback for the future would be to have something to try and help the player get fully started, but maybe I'm just that unlucky! XD
I love these kinds of roguelike/deckbuilder games, and we built a deckbuilder for jam game so would love to hear your feedback if you wanted to try our game too!