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(6 edits)

The new version is fun in its own way since you have to struggle to keep your pet alive while raising it, but I miss the chill personalized feel of the old version TwT. The "genocide" name easter egg is fun though!

The current version feels more stressful and buggy than before, since the new ones die so easily that there's barely any time to personalize my responses. Some examples of bugs: sanity runs out very quickly every when other values are full (so there's barely any time to type), the pets questioning prompts is considered as extra prompts and allows for unlimited prompts but doesn't fill sanity (making it even easier for pets to die), pets argue with responses continuously a lot (could work if answering their questions fills sanity so they don't die as easily), outcomes don't match responses with a tendency towards NPCs (like I got one that's "self-serving and prioritizes personal gain over beauty, reflecting a growing disregard for life" and yet graduated as a saint?), etc.

I like the new minigames, and I really loved the gameplay and premise before the update (still like it now in its own way honestly), this is one of my favorite games to recommend to family and friends, so I hope the bugs get fixed! Thank you for making this game! 

ahh thank you for this feedback! just adjusted the base stats to go down a lot (4x) slower so you can spend more time arguing with your pet... also now gives you half what completing a dilemma would get if they question you