The audiovisual experience was really original and captivating. Found myself starting to hold my breath and bracing in anticipation for the next stage, nailed the aesthetic, so good. The gameplay is just lacking a little something that would activate the brain in a complimentary way to the art direction, but not sure exactly what it is; whether it's for it to be more challenging or have some other element to it. At the moment it's just kinda plain, but it's close to being something fun, I wish I could offer an idea as to what that necessary extra element could be.
Awesome work all the same congrats