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Nice visuals, and the audio is also pretty good, although music could also be nice instead of just ambient noise (but that could just be a stylistic choice).

On the gameplay side, I got a bit too frustrated with the main mechanics. The jump is too floaty and feels quite bad. Added to the fact that you are required to jump on top of your reflections, which involves waiting for your past actions to record, then you have to wait for the jump to execute, it's just too much waiting for me honestly.

The in-game tutorial is also very unclear to me, I didn't understand the given symbols at all, and I had to go back to the game page to find the instructions. Now that could make me sound like a hypocrite, since I don't even have an in-game tutorial in my own entry, but if you bothered to include one in your game, I thought it should at least make sense.

Final thing is that your web build has too big of a resolution to display on my monitor so I had to download the PC build.

(+1)

happy to see you took the steps to play the game, sorry to hear the experience didnt live up to your expectations. Yes, the onboarding could be improved, but we had to sacrifice in some areas to focus on others. and there is actually a sound track, it just gets introduced a little later in the game, after the tutorial. 

tysm for the feedback, we are constantly looking to improve the game, so it really helps. the physics of the clone and jump are def things we are looking into, so stay tuned for future updates when they're improved.