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(2 edits) (+1)

Fun take on the Balatro formula. Now I'm going to sound like a heretic, but I confess I have not played Balatro that much myself, so the following critiques is how I feel for this game itself, not how I compare it to Balatro, because I don't honestly remember exactly how scores are earned in Balatro.

So I found it weird that an unlikely combo like quad 1s only give as many points as a single 4 die. That part made no sense to me. The powerup is also very unbalanced (understandable for a jam game), some powerups seems very obviously overpowered compared to the others, so that makes the upgrade choices sometimes seem uninteresting.

Other than that, the overall game seem pretty nice, with juicy visual and audio, so nice job on that.

Thanks for the feedback! nice to hear the perspective of people that havent played Balatro, balance is definetly something I am focusing a lot on going forward!