the overall idea of doing something with Life has potential, but here I never felt like I was given enough information to make any informed decisions. The new colors were introduced in levels where I didn't have enough cells or enough space to experiment and reverse-engineer the rules, so almost every level came down to bruteforce in the end. Or maybe I'm just dumb, that's a very real possibility too! Cool idea though, I think it would be nice with more thoughtful level design.