Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

CADMIUM REDView game page

I've been here before...
Submitted by Arcy (@arcywastooshort), Yoyoyollie (@yoll1e), Prox (@Prox2276), Hiro Harding — 2 hours, 32 minutes before the deadline
Add to collection

Play game

CADMIUM RED's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#184.5164.516
Artwork#254.7744.774
Enjoyment#264.4524.452
Narrative#274.4194.419
Creativity#3654.2584.258

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player is stuck in a time loop and has to figure out the way out. Also the game's story and ending. But thats spoilers so I wont put it here.

(Optional) Please credit all assets you've used
Card pack by DANI MACCARI
Kenney's funature pack
Kenney's food pack
Kenney's vfx textures

(Optional) What would you like to be called if GMTK features your game?
Arcy and Yollie

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 23 to 21 of 23 · Next page · Last page
Submitted(+2)

Your average rank is #4 in GMTK 2025! Congrats!

Here is the link with all the rankings: 

https://docs.google.com/spreadsheets/d/1pcYEGvaHF3y30mMEWwywmkRd2FCpo-u3_ZFpPFSo...

I felt bad that there is no average score, because some teams aimed for all categories, not just one. So I just scrapped the results page and made a table. I agree with "Mark" that "Overall" is questionable, but I still think "average" is a valuable score, so I decided to share it.

Submitted

Really great looking game, and the puzzles are a lot of fun too. Sadly the game runs at like 10FPS even with a high end rig and I can't interact with UI elements on my main display.

Developer

Huh, interesting, some people get really low fps while it runs super smoothly on others, could you tell us your specs?

Submitted (1 edit)
  • OS: Arch Linux x86_64  
  • Host: ROG Flow X16 GV601VV_GV601VV 1.0  
  • Kernel: 6.15.9-arch1-1

Resolution: 2560x1440  
DE: Plasma 6.4.4  
CPU: 13th Gen Intel i9-13900H (20) @ 5.200GHz  
GPU: Intel Raptor Lake-P [Iris Xe Graphics]  
GPU: NVIDIA GeForce RTX 4060 Max-Q / Mobile  
Memory: 3942MiB / 31717MiB

Submitted(+1)

Okay, i got a ton of different numbers, but I got no clue how to arrange them... The art polish and style is insane, also the quality of everything is top notch, deserves a win in both art and sound.  With the puzzle design, it feels like I just have to do a lot of trial and error rather than deduction (maybe im just dumb). If I was to make puzzles, i'd make sure the first one is easy to get so that there's at least some progress to be made, cuz being stuck with 20 numbers and no idea of how to apply them was challenging my patience. I will give it one more try later on, as the game deserves it.

Developer (1 edit)

Small spoilers below

The first puzzle is just a 3 digit keypad, and there's only one thing with 3 consecutive digits in the first room. After you get into the second room a lot more clues appear about what to do with the numbers (also even more clues as the game progresses)

Submitted(+1)

The thing is, you can keep typing numbers into the keypad, they just move left out of view. Therefore, I assumed I gotta combine the numbers from everywhere in one long code and input that into the keypad. Also, there are letters on the keypad that completely threw me off track.  I guess I was overthinking it, having too many clues around, trying to make sense of all of them at once, haha. Thanks for the tip I'll play it some more.

Viewing comments 23 to 21 of 23 · Next page · Last page