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Thank you for your kind feedback! We agree, the base mechanic does have a lot of potential and we absolutely could have explored it in its base form more, but we had just so many ideas we didn’t want to let go! A full release would definitely take its time to explore each iteration better and would definitely polish some levels.

(PS: thanks for the bug report, it’s a known issue that surely originated from the tangle of code we ended up with at the end of the jam ^-^’)